A Practical Guide to WizardryBook - 2008
So, you want to be a wizard?
How do you make a magic wand? Why does a wizard wear robes? What goes into a potion of invisibility? Arch Mage Lowadar invites you to join his school for talented young wizards and explore the magical world of wizardry. In this fully illustrated guide, readers will learn all about what it takes to become a great wizard--from the gear and magic items you need to the secrets of writing your own spells in the language of magic.
A companion to the New York Times best-selling Practical Guide to Dragons and Practical Guide to Monsters, this lavishly illustrated book explores the magic and wonder of wizardry for young readers.
Baker & Taylor
A companion title to A Practical Guide to Dragon Riding shows readers what it takes to be a great wizard, from the gear and magic items needed to the secrets of writing spells in the language of magic.
Presents what it takes to be a great wizard, from the gear and magic items needed to the secrets of writing spells in the language of magic.
From the critics
AgeAdd Age Suitability
QuotesAdd a Quote
Aldwyns is full of exciting, magical, wonders,. But nothing is as wonder as your familiar. A familiar is an animal who will stick by your side to the very end. Facing all the same fears and anxieties as you do, to the mundane to the magical. But this isn't just a pet, this magical creature is summoned using magic at your first year at the festival of choosing. Over time you and your familiar will begin to share the same interests and small quirks in appearance. But don't worry about a familiar passing away while your on the watch. A familiar will always be by your side, even to death.
SummaryAdd a Summary
There are no summaries for this title yet.
There are no notices for this title yet.